Daily Rivalry tier brackets
Daily scores reset at midnight Eastern, completed results are archived, and lifetime tiers continue. Tier 4–7 each reward their top three daily scorers.
::rivalry
RSCRevived
Classic adventure, rebuilt for today.
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Race a rival. Claim a world first. Build your collection. Here is where to find the systems tracking your adventure.
Daily titles, permanent world firsts and lifetime rankings each tell a different story. Keep your history while chasing something new.
Open ::rivalry to see your score, the leaders and your next tier. Qualifying melee hunts, gathering activities, PK and regular staking each have their own race.
Daily cash competition begins at Tier 4. Tier 4, Tier 5, Tier 6, and Tier 7 each pay their top three daily scorers at midnight Eastern. Your highest lifetime tier automatically determines your bracket; Tier 2 and Tier 3 continue to mark progression.
Daily scores reset at midnight Eastern, completed results are archived, and lifetime tiers continue. Tier 4–7 each reward their top three daily scorers.
::rivalry
Both players must be exactly combat level 38. Eligible Wilderness kills count after the PK anti-farming checks.
::rivalry
Both players must be exactly combat level 3 and each must offer at least one real item in a completed regular stake duel. Roll Duel, event duels, linked accounts and repeat wins inside the cooldown do not count. There is no minimum stake value.
::rivalry
Both players must be exactly combat level 61 and each must offer at least one real item in a completed regular stake duel. Roll Duel, event duels, linked accounts and repeat wins inside the cooldown do not count. There is no minimum stake value.
::rivalry
Both players must have exactly 40 Attack, 1 Defence and 99 Strength. Eligible Wilderness kills count after the PK anti-farming checks.
::rivalry
Both players must have base 99 Attack, Strength, Defence and Hits. Eligible Wilderness kills count after the PK anti-farming checks.
::rivalry
Public PK kills, deaths and all-time leaders remain separate from daily titles.
::highscores
Regular duel wins and losses, Roll Duel records and recent matches have separate homepage boards.
::rollduel
A permanent shared first for the qualifying regular duel pair, preserving both names and stakes. This is distinct from the daily staking title.
::milestones
A permanent shared first for a qualifying regular stake duel between two fully-potted 99-base players.
::milestones
Watched skill-level goals include levels 38, 61 and 99. Browse each skill to see open targets and recorded first achievers.
::milestones
The first eligible player to obtain a watched item earns its permanent record. Browse claimed and open discoveries by item name.
::milestones items
Follow the configured quest achievement catalog and completed quest records.
::journal
Follow ongoing skill rankings and the players with the most confirmed world-first claims.
::highscores
Your NPC kills, earned drops, boss records and streaks belong to your personal collection history.
::collections
Your private collection also tracks items seen, pickups, shop purchases and actions such as burying bones and drinking super-combat potion doses.
::collections
Open configured achievements, your journal and progression guidance to find the next personal goal.
::achievements · ::journal · ::guidance
Inspect active hunts and the rules, then review your permanent claimed and refunded bounty history.
::bounties · ::bountycommands · ::bountyhistory
The Lottery Center shows the active rules, prize pool and countdown. Rewards depend on an active draw; eligible prizes can be claimed in game.
::lotteryhelp · ::lotterypot · ::lotteryclaim
Boxing and build tournaments run when announced. Follow the event rules and available destination; these are separate from ordinary PK.
::event
Coming with the next game update: permanent alchemy inscriptions. Each genuine NPC-drop pickup counts once, and the first discovery reveals its artwork.
::alch